I assumed it would be more blocks in the distance, sort of like infinite computer space and code. I don't know how much you know about Unity skyboxes but they are not just simple materials. To create one it is under RenderFX in the material selection. It takes 6 textures to create one and I have no idea how they are created to set them seamlessly. I do know that there are programs out there to create them like the one I used for space skyboxes for my space shooter you saw in Senior Project last term.
This comment has been removed by the author.
ReplyDeleteI assumed it would be more blocks in the distance, sort of like infinite computer space and code. I don't know how much you know about Unity skyboxes but they are not just simple materials. To create one it is under RenderFX in the material selection. It takes 6 textures to create one and I have no idea how they are created to set them seamlessly. I do know that there are programs out there to create them like the one I used for space skyboxes for my space shooter you saw in Senior Project last term.
ReplyDeleteWe still would have to consider the atmosphere for the player may it even be black
ReplyDelete